######################################### # Working Example 1c for Linux Gazette # By Paul M. Sargent (8th Feb 1997) ######################################### # First we setup the output file Display "Example_1c.tiff" "file" "rgb" # Then set the x & y resolution of the image and the pixel aspect # ratio (1 = square pixels) Format 300 300 1 # We now setup the camera (projection type and field of view) Projection "perspective" "fov" 20 # Move the camera into position Identity Translate 0 0 10 # Start Describing the Scene WorldBegin # Add the Lightsources Attribute "light" "shadows" "on" LightSource "spotlight" 1 "from" [1 3 -4] "to" [0 0 0] "intensity" 15 LightSource "spotlight" 1 "from" [-4 4 -1] "to" [0 0 0] "intensity" 15 # Start our first object AttributeBegin Surface "glass" Displacement "stucco" Sphere 1 1 -1 360 AttributeEnd # Put a Floor in. AttributeBegin Surface "wood2" Patch "bilinear" "P" [-5 -1 -10 5 -1 -10 -5 -1 5 5 -1 5] AttributeEnd # And a Back Wall AttributeBegin Surface "wallpaper_2stripe" Patch "bilinear" "P" [-5 10 5 5 10 5 -5 -1 5 5 -1 5] AttributeEnd # Finished WorldEnd